Brian is a new simulator for spiking neural networks available on almost all platforms. The motivation for this project is that a simulator should not only save the time of processors, but also the time of scientists. Brian is easy to learn and use, highly flexible and easily extensible.


http://brian.di.ens.fr

The Brian package itself and simulations using it are all written in the Python programming language, which is an easy, concise and highly developed language with many advanced features and development tools, excellent documentation and a large community of users providing support and extension packages. This makes Brian an excellent choice for teaching.
Brian is being developed by Romain Brette (brette@di.ens.fr) and Dan Goodman (goodman@di.ens.fr).
The web site (http://brian.di.ens.fr/) contains a few examples (click on Demo), installation instructions and the documentation. There is also a public forum where you can ask any questions: http://groups.google.fr/group/briansupport

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